Story: After losing contact with one of the Defense Science and Technology Labs' offshore bases, a small task-force was deployed in an attempt to establish contact and provide a situation-report for HQ.  That team is now missing in action.  You have been scrambled as a solo operative to quickly neutralize any hazards you may encounter.

Gameplay: An interactive puzzle-book with a retro feel.  Make simple decisions to influence the outcome of the story.  Contains puzzles and a branching story-line with multiple outcomes and endings.  Can be replayed to explore hidden content.  Full-screen mode and normal audio-volume recommended for best experience.  Save-game option available

How to play: The top of the screen has Characters (left), Images (middle), Items (right).  The story-text (including messages, dialogues and options) appear at the bottom of the screen.  You can click/touch the screen to select  options, speak to characters and use items, whenever available.  Press 'ESC' to access menu for save/quit/volume options.  Click the 'expand' icon (bottom-right of screen to toggle full-screen frame on/off.

Disclaimer: This is intended to be a horror story for a mature audience (age 15+).  *Epilepsy-warning: Contains flashing images.  *Trigger warnings: war-theme, mental-health, dark-humour, mild-violence, dangerous-behaviour.  *Official-secrets-act: This is a work of fiction and in no way discloses any sensitive Government/Military information.  *Copyright-act: All content is home-made and does not breach any copyright laws.  Any incidental theme or content is used either with express permission from the content owner/creator or under the US/UK/EU "fair-use /fair-deal" legislation.

Background music excerpt: "Long Tail Sally" by Little Richard.

This is my first interactive-fiction.  I'm using Yarnspin (by Mattias Gustavsson).  This game acts as a practice-project for me to learn how to use the game-engine properly. Feedback/suggestions welcome.
https://mattiasgustavsson.itch.io/yarnspin

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